richardhutnik
07-04-2008, 07:12 AM
The basic idea is to have a game of chess (or any abstract strategy game) and at least one side (if not both sides) collectively votes on what the move should be. In event of a tie for votes, the first proposed tied move would be the move the side would make. During a given time period, people are allowed to change their votes.
Check this thread out on the Chess Variant site.
http://www.chessvariants.org/index/listcomments.php?subjectid=InternetVsGary
In a single player vs mode (Kasparov vs the World) you have a top player take on the world, or a group, or like the Internet. In the case of the Internet, people could use computers to come up with moves.
Another approach is to have people join into a game as one side or another and they would then have a rooting and voting interest in their side winning. Both sides end up being voted upon.
Any comments here? We may have something that is doable.
- Rich
Check this thread out on the Chess Variant site.
http://www.chessvariants.org/index/listcomments.php?subjectid=InternetVsGary
In a single player vs mode (Kasparov vs the World) you have a top player take on the world, or a group, or like the Internet. In the case of the Internet, people could use computers to come up with moves.
Another approach is to have people join into a game as one side or another and they would then have a rooting and voting interest in their side winning. Both sides end up being voted upon.
Any comments here? We may have something that is doable.
- Rich